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Cartoon Laws of Physics
Cartoon Law I
=============
Any body suspended in space will remain in space until made aware
of its situation.

Daffy Duck steps off a cliff, expecting further pasture land.  He
loiters in midair, soliloquizing flippantly, until he chances to
look down.  At this point, the familiar principle of 32 feet per
second per second takes over.

Cartoon Law II
==============
Any body in motion will tend to remain in motion until solid matter
intervenes suddenly. Whether shot from a cannon or in hot pursuit
on foot, cartoon characters are so absolute in their momentum that
only a telephone pole or an outsize boulder retards their forward
motion absolutely.  Sir Isaac Newton called this sudden termination
of motion the stooge's surcease.

Cartoon Law III
===============
Any body passing through solid matter will leave a perforation
conforming to its perimeter.

Also called the silhouette of passage, this phenomenon is the
speciality of victims of directed-pressure explosions and of
reckless cowards who are so eager to escape that they exit directly
through the wall of a house, leaving a cookie-cutout-perfect hole.
The threat of skunks or matrimony often catalyzes this reaction.

Cartoon Law IV
==============
The time required for an object to fall twenty stories is greater
than or equal to the time it takes for whoever knocked it off the
ledge to spiral down twenty flights to attempt to catch it
unbroken.

Such an object is inevitably priceless, the attempt to catch it is
inevitably unsuccessful.

Cartoon Law V
=============
All principles of gravity are negated by fear.

Psychic forces are sufficient in most bodies for a shock to propel
them directly away from the earth's surface.  A spooky noise or an
adversary's signature sound will induce motion upward, usually to
the cradle of a chandelier, a treetop, or the crest of a flagpole.
The feet of a character who is running or the wheels of a speeding
auto need never touch the ground, especially when in flight.

Cartoon Law VI
==============
As speed increases, objects can be in several places at once. This
is particularly true of tooth-and-claw fights, in which a
character's head may be glimpsed emerging from the cloud of
altercation at several places simultaneously.  This effect is
common as well among bodies that are spinning or being throttled.
A `wacky' character has the option of self-replication only at
manic high speeds and may ricochet off walls to achieve the
velocity required.

Cartoon Law VII
===============
Certain bodies can pass through solid walls painted to resemble
tunnel entrances; others cannot.

This trompe l'oeil inconsistency has baffled generations, but at
least it is known that whoever paints an entrance on a wall's
surface to trick an opponent will be unable to pursue him into this
theoretical space.  The painter is flattened against the wall when
he attempts to follow into the painting.  This is ultimately a
problem of art, not of science.

Cartoon Law VIII
================
Any violent rearrangement of feline matter is impermanent.

Cartoon cats possess even more deaths than the traditional nine
lives might comfortably afford.  They can be decimated, spliced,
splayed, accordion-pleated, spindled, or disassembled, but they
cannot be destroyed.  After a few moments of blinking self pity,
they reinflate, elongate, snap back, or solidify.
 
Corollary: A cat will assume the shape of its container.

Cartoon Law IX
==============
Everything falls faster than an anvil.

Cartoon Law X
=============
For every vengeance there is an equal and opposite revengeance.

This is the one law of animated cartoon motion that also applies to
the physical world at large.  For that reason, we need the relief
of watching it happen to a duck instead.


    Cartoon Law Amendments
 ----------------------------

Amendment A:
A sharp object will always propel a character upward.

When poked (usually in the buttocks) with a sharp object (usually
a pin), a character will defy gravity by shooting straight up, with
great velocity.

Amendment B:
The laws of object permanence are nullified for "cool" characters.

Characters who are intended to be "cool" can make previously
nonexistent objects appear from behind their backs at will.  For
instance, the Road Runner can materialize signs to express himself
without speaking.

Amendment C:
Explosive weapons cannot cause fatal injuries.

They merely turn characters temporarily black and smoky.

Amendment D:
Gravity is transmitted by slow-moving waves of large wavelengths.

Their operation can be witnessed by observing the behavior of a
canine suspended over a large vertical drop.  Its feet will begin
to fall first, causing its legs to stretch.  As the wave reaches
its torso, that part will begin to fall, causing the neck to
stretch.  As the head begins to fall, tension is released and the
canine will resume its regular proportions until such time as it
strikes theground.

Amendment E:
Dynamite is spontaneously generated in "C-spaces" (spaces in which cartoon laws hold).

The process is analogous to steady-state theories of the universe which postulated that the tensions involved in maintaining a space would cause the creation of hydrogen from nothing. Dynamite quanta are quite large (stick-sized) and unstable (lit). Such quanta are attracted to psychic forces generated by feelings of distress in "cool" characters (see Amendment B), which may be a special case of this law), who are able to use said quanta to their advantage. One may imagine C-spaces where all matter and energy result from primal masses of dynamite exploding. A big bang indeed.

Amendment F:
Any bag, sack, purse, etc. possessed by a cool character is a tesseract - any number of objects of any size may be placed in it or removed from it with no change in its outer dimensions.

Amendment G:
Characters can spin around and change into any set of clothes appropriate to the situation.

Amendment H:
Rabbits can dig a burrow from here to there in less than 20 seconds and emerge spotlessly clean.

Amendment I:
Movements are accompanied by funny sound effects.


How To Annoy People In An Elevator
How To Annoy People In An Elevator ===================================== Meow or bark occasionally.Push the buttons & pretend they give you a shock. Smile & go back for more.Greet everyone who comes in the elevator with a big handshake.Walk on with a cooler that says "human head" on the side.Give a play-by-play account of a person's every action.Recite poetry to everyone you meet.Lean against the button panel.Get two cell phones and talk to yourself on them.Scream the floor number as you pass it.Floss your teethBring a portable DVD player and watch your favorite movie with the volume on highStare at another passenger for a while, then announce "You're one of THEM!" and move to the far corner of the elevator.Announce in a demonic voice: "I must find a more suitable host body."Claim that you must always wear a bicycle helmet as part of your "astronaut training."Start a sing-a-long.Listen to the elevator walls with a stethoscope.Drop a bag of groceries and look around like it was the other peoples fault.Frown and mutter "gotta go, gotta go" then sigh and say "oops!"Hold the doors open and say you are waiting for a friend. After awhile, let the doors close and say "Hey Greg, How's your day been?"Inform everyone you meet of your personal Kennedy assassination, UFO, and OJ Simpson conspiracy theories.When arriving at your floor, grunt and strain to yank the doors open, then act embarrassed when they open by themselves.Blow your nose and offer to show the contents of your tissue to other passengers.Grab a pillow and attempt to fall asleepMake race car noises when anyone gets on or off.Wear a puppet on your hand and use it to talk to other people.Shadow box.Stand really close to someone and sniff them occasionally.Make beeping noises when a large person backs up.Face the corner and don’t moveDemand that everyone address you as "Conquistador."Call a girl a dude.Stand silent and motionless in the corner, facing the wall, without getting off.If anyone brushes against you, recoil and holler "Bad touch!"Call out, "Group Hug!" & then enforce it.Whenever someone steps in the elevator in a deep voice say, "GET OUT!"Bring a camera & take pictures of everyone on the elevator.Sing the 99 bottles of beer song.Pretend you are selling something in an infomercial.Ask if you can push the button for the other people and push the wrong ones.When the doors close, announce to the others, "It's ok! Don't panic, they will open again!"Swat at flies that aren't there.Inform others that they exist only in your imagination.Break dance to elevator music.Have a fake obnoxious cell phone conversationPretend you're invisibleLay out a small blanket and some food to have a picnicMurmur and/or talk to yourselfDraw a little square on the floor with chalk and announce to the other passengers that this is your "personal space."Holler "Chutes away!" whenever the elevator descends.Take a bite of a sandwich and ask another passenger: "Wanna see wha in muh mouf?"One word: Flatulence!Stomp on little plastic ketchup packets.Play the harmonica.When the elevator dings, scream.Stare at your thumb and say, "I think it is getting larger!"Stare, grinning, at another passenger for a while, and then announce: "I've got new socks on!"Crack open your briefcase or purse, and while peering inside ask: "Got enough air in there?"Pick your ear wax.Scratch your head excessivelyWalk on making dinosaur noises and nudge people with your nose.Say “ding” every time you reach a new floorPut powdered sugar in your hair and scratch your head a lot.Insist completely ridiculous things are true - like Bush is still President.Sell Girl Scout cookies.Leave a box between the doors.Walk around with a plastic sword and shield and tell strangers "I must avenge the death of my father."Pull your gum out of your mouth in long strings.Wear "X-Ray Specs" and leer suggestively at other passengers.Drop and pen & wait until someone goes to pick it up and then scream "NOOO THAT'S MINE!"Repeat the following conversation a dozen times: "Do you hear that?", "What?", "Never mind, it's gone now."Tie bells to all your clothes.Sing really off pitch to a popular song.Set up a chair and desk in the elevator, and whenever anyone gets on, say, "Hello! Welcome to my office. Do you have an appointment?"Sway from side to side the whole ride.Gasp, look and point up. See how many people look.Blow spit-bubbles.Ask each passenger getting on if you can push the button for them.Grimace painfully while smacking your forehead and muttering "Shut-Up, all of you, just shut up!"Rock back and forth while sucking on your thumbFake cough/sneeze uncontrollablyCall McDonald's and try to make a reservation for that evening.Burp, and then say "mmmm...tasty!"Make explosion noises when anyone presses a button.Bring a Twister mat and ask if people want to play.When you get to your floor try and open the doors yourself and act embarrassed when they open by themselves.Call the Psychic Hotline from your cell phone and ask if they know what floor you are on.Bring a chair along.Ask people what gender they are.Moan "Oh no! Not now! Damn motion sickness!"Whistle the first seven notes of "It's a Small World" over and over again.Insist to a stranger that you're relatedOffer name tags to everyone getting on the elevator. Wear yours upside-down.Drum on every available surface.Act drunk.Do Tai Chi exercises.



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